![]() ![]() Contents 1 In-game 1.1 Skills 1.2 Attributes 1.2.1 Starting Attributes: 1.2.2 Level Up: 1.2.3 Attribute Point Effect: 1.3 In-game Speech 1.3.1 Act I 1.3.2 Act II 1.3.3 Act III 1.3.4 Act IV 1.3.5 Act V 1.4 Builds 1. Fire is a rather uncomplicated tree which aims for the basic principle of good damage and hit-and-run, since many of the fire skills do not have cool down timers and/or have fast cast rates. The Sorceress is one of the playable classes of Diablo II. Her skills in this area range from count-down timers coupled with high-impact damage to magically enchanting allies with enormous damage and attack bonuses. ![]() Commanding the elements, the learned Sorceress dispatches enemies from afar with calculated blasts of fire, cold, and lightning spellsinvaluable skills against the armies of the Burning Hells. While her fire-based skills do not have the added benefit of freezing an enemy or reaching a ludicrously high maximum damage, her fire skills make up for it with their relatively low damage range gap (maximum damage of a skill minus minimum damage of a skill) and relatively high minimum and maximum damage. Diablo® II: Resurrected is a remastered version of the quintessential action RPG Diablo® II. The Sorceress' Fire Spells Skill Tree is the counterpart to her other two trees, Lightning Spells and Cold Spells. ![]()
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